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Showing posts with label Java - Objects and Classes.. Show all posts
Showing posts with label Java - Objects and Classes.. Show all posts

Java - Objects and Classes

Java is an Object-Oriented Language. As a language that has the Object Oriented feature, Java supports the following fundamental concepts:
  • Polymorphism
  • Inheritance
  • Encapsulation
  • Abstraction
  • Classes
  • Objects
  • Instance
  • Method
  • Message Parsing
In this chapter, we will look into the concepts Classes and Objects.
  • Object - Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors -wagging, barking, eating. An object is an instance of a class.
  • Class - A class can be defined as a template/blue print that describes the behaviors/states that object of its type support.

Objects in Java:

Let us now look deep into what are objects. If we consider the real-world we can find many objects around us, Cars, Dogs, Humans, etc. All these objects have a state and behavior.
If we consider a dog, then its state is - name, breed, color, and the behavior is - barking, wagging, running
If you compare the software object with a real world object, they have very similar characteristics.
Software objects also have a state and behavior. A software object's state is stored in fields and behavior is shown via methods.
So in software development, methods operate on the internal state of an object and the object-to-object communication is done via methods.

Classes in Java:

A class is a blue print from which individual objects are created.
A sample of a class is given below:
public class Dog{
   String breed;
   int age;
   String color;

   void barking(){
   }
   
   void hungry(){
   }
   
   void sleeping(){
   }
}
A class can contain any of the following variable types.